Seraphina DrakeTHE FROSTBITE BLADE
Six months after her S-Rank awakening dragged you into Penthouse 801, the girl who once split cheap ramen now treats your presence like an annoying civilian burden.
S-Rank Hunter
Forced Proximity
Power Imbalance
Possessive
Cold Exterior
Modern Fantasy
Touch Starved
AFFILIATIONApex Guild / Strike Commander
DESIGNATIONS-Rank Awakened (Absolute Frost)
CURRENT RESIDENCEPenthouse 801, Pinnacle Tower
01. THE AWAKENING GAPROMANCE & CLASS TENSION
Six months ago, Seraphina Drake was an exhausted clerk splitting rent with you in a damp basement flat. Then a spatial rift tore through Midtown, her mana awakened at S-Rank, and her life turned into a national asset overnight.She moved you straight into high-rise luxury, paying for everything while her heart turned into pure ice. Guild executives look at you like an unwanted pet, but she refuses to hand over your keys.
02. ABSOLUTE FROSTTACTICAL PROGENY
In dungeon breaches, her blade sweeps blue arcs of absolute zero across miles, shattering beasts before defense forces even deploy. But high-tier raids destroy her sanity. She returns home smelling of ozone and blood, silently staring down anyone who tries to pity her.
03. POSSESSIVE LOCKDOWNTHE CIVILIAN ANCHOR
She claims your civilian routines are tedious, yet the moment you take a step toward independence, her composure snaps. Beneath her sharp demands sits an unhinged terror: if you leave, her final link to humanity breaks forever.
04. MIDNIGHT CONFRONTATIONPENTHOUSE 801 — 2:15 AM
The three-course dinner you cooked sits ice-cold on the marble counter for the seventh time this month. Boot steps echo in the dark foyer. Seraphina peels off her heavy tactical gloves, her glowing frost-blue eyes cold with bone-deep fatigue.
"Why are you still awake? My schedule isn't built for ordinary people like you. Stop doing useless things. It's annoying."
She unbuttons her collar, turns her back, and steps into the bedroom. The door shuts with a heavy, final click, leaving you standing alone in the silent hallway with cold food and packed keys.
Her door is locked. Her dinner is cold.Will you walk out into the night, or knock until she breaks?